2023 Year-End Wrap-Up and Glance Forward

This year was a bit slow on the publishing front, but I did have two short stories get out there in the world. The first was a post-apocalyptic tale about unlimited power over finite resources, good intentions, and robots, appearing in Haven Speculative’s June issue. Read “Touch of Ruin” here

The second is a more personal story about grief, loss, and brotherhood, and it won the F. Scott Fitzgerald Literary Festival Short Story contest in September. This was a bit of a milestone for me, and I was touched and honored the story won the contest. Read “A Winter Bloom” here.

Aside from those two publications, this year has been another one chock full of rejection. So it goes, right, Kurt? However, I did finish my next novel, titled American Spirits, and I’m seeking representation for this one. If you know any agents who might be interested, send them my way.

My Favorite stories of 2023

This time of year, I see a lot of favorite lists getting passed around, and I thought it was high time to do that myself. After all, I’m nothing if not a fan of other storytellers’ work.

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What It Means that HBO’s The Last of Us Is Good

Book-to-film adaptations can be hit or miss, but it seems like a rule that video-game-to-film adaptations are always bad. Good and bad in any artform are, of course, matters of taste, but there’s a persistent, nagging sentiment in popular media that, when filmmakers consider a video game adaptation, they take its success and built-in fan adoration for granted. Producers wield more power than actual talented filmmakers and writers, and the whole affair leans further into entertainment for entertainment’s sake, because the popular sentiment of video games is still driven by people who think Mario and Luigi saving Princess Peach from Bowser’s clutches is the standard in video game storytelling. 

(Relevant note: The plot of the forthcoming Mario adaptation is that Mario and Peach are trying to save Luigi from Bowser this time.)

I consider myself a little weird as a fiction writer with some academic decoration, because I am a life-long gamer. We’re not as weird as you’d think, it turns out, but in many literary circles, video games are still considered anathema to good storytelling. I think, considering some of the truly great writing and storytelling I’ve experienced through video games in my life, that’s tragic. The literary world is warming up to TV and films as legitimate mediums for good writing, but video games are still viewed as a medium for children despite the average age of a gamer being 33, and their artistic validity beyond their use of art as resources is still questioned

(Sure, this is an old post, and Ebert is a bit of a punching bag on the subject, but it’s illustrative of the argument, which I’d argue is flawed because the distinctions he made aren’t independently exclusive, but that’s not what this post is about.)

This year, HBO released a series adapting a video game called The Last of Us, which was developed by video game studio Naughty Dog. I played that game in 2013, and it not only redefined for me what good storytelling is in video games, but it also demonstrated a new potential for immersive storytelling experiences that only video games can provide: in this way, I felt The Last of Us offered new justification not only for the validity of video games as art but that we should consider video games a new artform in their own right.

I can’t overstate the profound effect this game had on me as a storyteller, and it isn’t a game that made me want to make games. It’s a game that made me want to tell better stories, and I think that’s important: the influence The Last of Us had on me transcends the medium.

I can’t think of a better definition for art.

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Thor: Ragnarok, A Review In Questions

I grew up reading comic books and was firmly in the Marvel camp, more specifically with the X-Men.

For the last couple years, I haven’t watched any Marvel movies (save for the X-Men movies, but they’re in their own bubble universe). It wasn’t for lack of desire. I just missed them at the theater, and then I missed them at home, and before I knew it, I was like seven movies behind. I wasn’t going to jump back in with the latest at that point, and the new ones kept coming out.

So the lady and I have been catching up, and we finally got to Thor: Ragnarok. I liked it. It was fun. Trouble is I feel like the filmmakers did everything they could to not make a Thor movie while making a Thor movie. I don’t think they were subtle about this (there is no other reason for them to cut Thor’s hair than for it to be symbolic).

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Dark Fiction, Author Anxiety, and Personal Judgment

The lady and I recently watched Netflix’s The Staircase, a docu-series about the novelist Michael Peterson who was charged with murdering his wife in 2001. Similar to Making a Murderer, it’s another fascinating investigation of the American justice system. I highly recommend both of them.

A bit of a disclaimer, though: these are not mystery stories. They are not about whether the suspects did or did not murder the victim (I realize the marketing image I chose to plop down to the right of these words poses that very question, but it’s the most compelling way Netflix could find to sell you on it).

These docu-series put the American justice system on full display, exposing its flaws. They will make you question your faith in the fundamental tenet of American justice that a defendant should be considered innocent until proven guilty, and they will make you question our very humanity, especially given the context of the cruel times in which we live. If you watch them, they will anger and sadden you because the reality they portray is not one we confront often, or maybe because it’s one which we are increasingly forced to come to terms with.

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The Last Jedi Reaction

I saw The Last Jedi a couple weeks ago, and like most of you, I hrmph’d out of the movie theater, feeling an immediate need to reflect upon what I’d just seen. For those first 24 hours, I experienced strong emotional waffling as seemingly warring factions in my brain attempted to win out. I expected this tension would continue to evolve, but it didn’t really. I think both of my minds are right.

I’ve decided The Last Jedi is a really good Star Wars film in its own right, but in context of the series and its surrounding culture, it’s mediocre and even harmful.

This is less a review and more a reaction. That said, I spoil the hell out of the film because I found it really unsatisfying to discuss my points in general terms, which leads me to my first point [final spoiler warning].

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In Defense of Passengers

Last night, I watched Passengers, the film starring Chris Pratt and Jennifer Lawrence whose characters wake up far too early on a colonial spaceship that’s en route to a new planet. I think it’s a film that certainly has its flaws but is ultimately worth a viewing for any fan of character-driven science-fiction. It’s a film that, given a fair shake, deserves attention for some solid storytelling and acting. But critics panned it.

With such an interesting premise and two of Hollywood’s biggest stars, you might think it was a solid bet. So what happened?

It’s conjecture, and a film’s failure and success is contingent on innumerable factors, but I think Passengers is another film where the critics got it wrong. What’s more, the film sufficiently and specifically addresses the most substantial problems in the second half, which makes me wonder if the critics who panned it checked out after a major development in the first half in which a character does something utterly, morally repugnant, something that is a huge risk in the realm of storytelling, something good stories have to do to be memorable and effective.

Spoiler alert

I spoil the hell out of the film below, so if you haven’t seen it and plan to, you may want to wait to read this until you do. But before you go, the bottom line is Passengers is a wonderful film, and you should watch it. If you’re interested, don’t be like me and let the critics dissuade you.

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The Girl With All The Gifts Film And Book Review (The Book Is Better)

Generally speaking, whenever someone says, “the book was better,” about a book-to-film adaptation, I feel the need to punch them in the throat. I could go on a long digression here about my feelings of film adaptations, the different camps of people wanting them to be faithful, and creative freedoms of artists as well as the nature of truth, but I’m not going to do that. Suffice to say, The Girl With All The Gifts film adaptation gets it both wrong and right in really fascinating ways.

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Love the X-Men, the X-Men Movies Not So Much (and Not Because They Aren’t Faithful)

X-Men-Days-of-Future-Past-poster

In 2006, I left a Virginia Regal Cinemas mad as hell. The first X-Men movie wasn’t perfect, but it was a slam dunk for superhero films and a great beginning for the franchise. X-Men 2 was very good until the ending. X-Men 3 was a crushing defeat for fans and a prime example of how overbearing movie producers can ruin a film.

It has to be this. It has to do that. Demands like these lead to a story that is contrived. But what’s interesting to me is that X-Men 3 didn’t just feel contrived. It had such rippling effects to the series that it’s ruined every film since.

This is the measure of Brett Ratner’s failure in X-Men 3. If you’re not aware, the first two X-Men films were directed by Bryan Singer. But when Singer was unavailable to direct X-Men 3 because he was working on Superman Returns (which is underappreciated, in my opinion), the movie producers opted not to wait for him, and that decision ruined the franchise.

Last week, I finally got around to watching X-Men: Days of Future past. The premise is that the events of the original trilogy led to an apocalyptic future where genocidal robots, called Sentinels, fought a war with mutant-kind, and the rest of humanity was collateral damage. As a result, there are very few people left in this apocalyptic wasteland, and it’s all because we couldn’t learn to overcome our primal fear of people who are different.

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