Review: Soft Targets by Benjamin Inks

The cover of Soft Targets by Benjamin Inks depicts a soldier cuddling with a sleeping cat. The soldier is in black and white, and the cat is in color.
Cover by Pablo Javier Herrera

I don’t read a lot of military fiction. The Things They Carried by Tim O’Brien will forever occupy a space on my bookshelf, but I feel like few people who become good soldiers are predisposed to being good writers. The mindsets would seem to be contradictory (independent thought versus collective thought, you get me), which isn’t to say there aren’t good military fiction writers, just that I think they’re rare.

I think Benjamin Inks is something of a rarity, and I think there’s an important distinction to be made with regard to his debut book, Soft Targets: this isn’t a collection of stories about soldiers so much as it’s a collection of stories about people who are soldiers. Similarly, Inks is a veteran, but I think it’s important to know he’s a writer who’s also a veteran. These stories demonstrate, while he was serving in the military, he was observing his world with the depth of perception and thought of a writer in conflict. 

I think comparisons to Tim O’Brien are fair. Inks isn’t writing about the nature of war so much as he’s writing about the nature of living with it, all aspects of the before, during, and after. This is a book of stories about people and how war affects us, and the stories are told by someone who knows that effect intimately.

I found many of these stories deeply affecting. “Learning to Be You” is maybe the best piece of literature I’ve read this year, and “Love in the Time of Combat Injuries” is as close as you can get to a romantic comedy in a veteran’s hospital while maintaining authenticity. 

Authenticity is important, too. These are stories by a veteran who not only lived the life of the soldier but lives it still. Its authenticity is evident in the book’s every pore and unmistakable in its inspiration; these stories are unlike any you’re likely to read elsewhere because the experiences they’re based on are unique and lived.

Furthermore, Inks calls into question the very idea of “veteran,” not to disrespect the title but to lift it up. Inks ponders whether “soldier” is something someone becomes or if it’s something they’ve always been and always will be. He explores what that means in scale, from the very intimate to the societal and cultural to the cosmic.

There are a lot of deep, heavy thoughts in this book, and I think its physical size betrays its material weight. At the same time, stories like “Jack Fleming Lives!” and “American Nesting Dolls” offer some levity while exploring the nature of storytelling in regards to the stories soldiers tell themselves. Are they even true? Or do they obscure the truth for the sake of coping? Is there truth in the obscurity itself? I think Tim O’Brien would have a lot to say about that.

If you’re looking for some military fiction that will provoke deep thoughts and move your humanity in ways you are either craving (even if you aren’t a soldier) or have never actually experienced (especially if you’re not a soldier), Soft Targets is a good bet. For my money, Soft Targets gives me such a humanizing and normalizing view of soldiers that we so rarely get. We see them without their weapons and body armor. We see them, and we connect with them, and we feel for them, and we love them for who, not what, they are.

Review: Justin Cronin’s The Ferryman Casts Magic as It Opens a Speculative Heart

The cover of The Ferryman by Justin Cronin depicts a sail boat on calm seas with an approaching storm.
Cover image by David Baileys, Design by Scott Biel

When I started reading The Ferryman, the latest novel by Justin Cronin, I had a sense that I pretty much knew what I was in for. I was wrong.

To use a rollercoaster metaphor (because I think cliches should be played with, not dispensed), sometimes a book offers a clear day and you can see all of the ascents and dives, twists and turns, before that first ratcheting climb even begins. Sometimes the fog rolls in off the bay and you can’t see a damned thing, so you just hold on as you’re taken up and then dropped into a gray void. The Ferryman is a bit like riding a rollercoaster inside of a mirror maze. You think you see what’s coming, but what you actually see is a reflection of yourself, eyes and mouth agape, an embarrassing squeal ringing off your tongue.

Rollercoaster aside, The Ferryman isn’t a thriller. It’s not a plot-driven story seeking to play with your expectations for the next twist. Don’t get me wrong. This book will thrill you. Even when you’re reading it and you think, maybe this is a thriller, that’s the mirror again. It’s almost as if Cronin is begging you to ask yourself why you’re trying to pin this book down at all, and it challenges you conceptually in the most extreme ends of the creative spectrum. So, let’s shed the labels. It’s a story about intimate, life-affirming love shared between partners, family, or friends. It’s a story about cosmic philosophies regarding our species and its fundamental state of being. And it’s a story about everything in between.

The Ferryman is a book of wonder, mystery, heartache, and existence. It’s a beautiful book, and it’s a terrifying book. It’s a book that will immerse you in calm waters, and it’s a book that will exhilarate you with violent storm surges.

If nothing else, The Ferryman is a book with a concept that, if you’d told me everything about it—spoiled it utterly—I would have said a book like that can’t work. And yet it does, and that fact, above every nit-picky reservation or petty grievance a reader might have, elevates The Ferryman to something like a literary magic trick.

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Episode Thirteen by Craig DiLouie

It’s been a while since I’ve read a good ghost story, and there’s a reason for that. The genre has become so defined by its tropes that it’s formed its own subgenre of reality TV, which itself has tropes. Genres evolve, but between evolutions, they fall out of favor, the proverbial haunted house going inactive during the daylight hours.

Now, I’m loving what Mike Flanagan is doing with ghost stories on film. He seems to be progressing the genre into character-driven territory in which the horror is driven by environment instead of gorey thrills. As above, so below, what Flanagan brings to film, Craig DiLouie is bringing to literature.

His latest, Episode Thirteen is a further evolution to the ghost story genre, taking a ghost hunting reality TV show and fictionalizing one particular hunt where the show maybe gets a little too real.

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What It Means that HBO’s The Last of Us Is Good

Book-to-film adaptations can be hit or miss, but it seems like a rule that video-game-to-film adaptations are always bad. Good and bad in any artform are, of course, matters of taste, but there’s a persistent, nagging sentiment in popular media that, when filmmakers consider a video game adaptation, they take its success and built-in fan adoration for granted. Producers wield more power than actual talented filmmakers and writers, and the whole affair leans further into entertainment for entertainment’s sake, because the popular sentiment of video games is still driven by people who think Mario and Luigi saving Princess Peach from Bowser’s clutches is the standard in video game storytelling. 

(Relevant note: The plot of the forthcoming Mario adaptation is that Mario and Peach are trying to save Luigi from Bowser this time.)

I consider myself a little weird as a fiction writer with some academic decoration, because I am a life-long gamer. We’re not as weird as you’d think, it turns out, but in many literary circles, video games are still considered anathema to good storytelling. I think, considering some of the truly great writing and storytelling I’ve experienced through video games in my life, that’s tragic. The literary world is warming up to TV and films as legitimate mediums for good writing, but video games are still viewed as a medium for children despite the average age of a gamer being 33, and their artistic validity beyond their use of art as resources is still questioned

(Sure, this is an old post, and Ebert is a bit of a punching bag on the subject, but it’s illustrative of the argument, which I’d argue is flawed because the distinctions he made aren’t independently exclusive, but that’s not what this post is about.)

This year, HBO released a series adapting a video game called The Last of Us, which was developed by video game studio Naughty Dog. I played that game in 2013, and it not only redefined for me what good storytelling is in video games, but it also demonstrated a new potential for immersive storytelling experiences that only video games can provide: in this way, I felt The Last of Us offered new justification not only for the validity of video games as art but that we should consider video games a new artform in their own right.

I can’t overstate the profound effect this game had on me as a storyteller, and it isn’t a game that made me want to make games. It’s a game that made me want to tell better stories, and I think that’s important: the influence The Last of Us had on me transcends the medium.

I can’t think of a better definition for art.

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‘Fairy Tale’ by Stephen King, A Review With a Long, Self-Serving Preamble

Stephen King was fundamental to my formative years in storytelling, and I know I’m far from alone in that. His writing has touched millions, and his reputation has preceded him for many more than that. You know all of this.

(If you really just want the review, scroll down to the subheading. You can’t miss it.)

When I was discovering fiction writing as a central part of my life, I found myself connecting with and inspired by his stories more than many other writers’. Like the literary elite, who might still puzzle over what it is about King’s work that people like so much, I’ve spent much of my studies thinking about why his work resonates with me. Is it the fascination with the dark and macabre? Is it some deep-seated psychological need for me to gaze into the unknown? Do I ironically find delight in terror? Wait, is there something wrong with me? I think if it were any of these things, any horror author would do, and that’s at least not how I work. 

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Re-Reading The Handmaid’s Tale, a Review

At the end of 2018, I re-read Margaret Atwood’s The Handmaid’s Tale. After 15 years (and this time picking it up because I wanted to, not because I needed to for a class), I found it extraordinarily powerful and prescient. I then wrote this review but never posted it. Oops. I figured I’d post it now with some edits because these thoughts weren’t doing anyone any good sitting on my hard drive.

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Review: Delusions of the Dead by T. C. Armstrong

When I read Notes From a Necrophobe, I discovered a story that was gruesome and dark yet engaging and fun. I found a book that was surprisingly fresh in well-trodden territory. Many writers sit down at the computer and hope to create a unique zombie apocalypse story. T.C. Armstrong did that with her first one. This one turns all the right screws, becomes something different, and manages to be even better.

Those aren’t empty reviewer words you expect to read from someone hoping to get a blurb on a banner ad somewhere. I really mean it, and I’ll prove it.

There’s an interesting dismantling in the first act of this story. In a sense, the book deconstructs much of what the first book established and reinvents itself. The product is an adventurous romp that’s something like the Goonies meets Zombieland.

At its core, this is a story about the ingenuity and resourcefulness of kids, and I feel like it’s the story the author wanted to tell with the first book but couldn’t quite get there because she had to do all of the world building and rule establishing and conflict setting and yada yada yada that goes with beginning a series. Delusions of the Dead dispenses with the burdens of having to set things up and just dives right in. And rather than falling into the trap so many storytellers do of using a sequel to just continue a story or give us more of the same, I feel like this one immediately glared at me, slapped me across the face, and said, “nah, I don’t wanna do that. I wanna do something else.”

The result is a bit jarring at first, but it’s for the reader’s own good.

Now I get it. If you hear a sequel is different, you get a bit cagey. When you like something, some part of you that likes satisfaction wants the same thing again but this time a little different. But the same. You want it both nostalgic and fresh. You want it both familiar and new. You want the chicken stew your mom used to make in the dead of winter, but also you’re an adult now and it would be nice if she could spice it up a bit, k? Thanks.

This is why writers shy away from sequels.

Yes, things are a bit different now, but much of what I liked about the first book hasn’t changed. There’s still a sense of glee and infatuation with morbidity in the storytelling. There are still hilarious jokes from snarky characters, many of which are returning from the first book. There’s still a sense of disillusionment with the world and wonderful allusions and references to pop culture.

It’s the same storyteller, but the story is refined, and she’s playing with some new ideas, which all means Delusions of the Dead stands on its own but also is a must-read if you enjoyed Notes From a Necrophobe like I did.

The Hyperion Cantos by Dan Simmons

(Update: I mention below that I recommend the first two books in this series, but I no longer feel that way, since I discovered Dan Simons is a terrible human being and I believe we not only can’t separate the artist from the art but that we shouldn’t. Maybe that’s a blog for another time, but suffice it to say I can’t endorse the work of anyone who distorts American ideals and espouses beliefs that hurt innocent people simply trying to live happy, fulfilling lives the best way they can.)

I acknowledge it’s unfair of me to review Dan Simmons’ entire Hyperion Cantos together because it’s a long, complex journey with highs and lows in terms of both narrative drama and writing quality. In many ways, it’s less a four-book series, and more a duology of duologies. Unfortunately, the first two books are far superior than the latter two, which mainly serve to button up the universe. If these books interest you at all, I might recommend reading only the first two; however, the Endymion books might compel you, and you might find yourself beginning to resent them and questioning whether it was worth beginning the series in the first place.

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